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Poorly Timed Games

An Indie Game Studio

OUR BLOG

The Pitch Deck

The Pitch Deck

It is ready. For the past year, the team has grown from the original two to more than twenty, all working remotely — from Germany to Seattle — and we cannot wait to show off what we’ve been making....

ABOUT US

Poorly Timed Games is an independent video game studio in Redmond, WA. Established in 2019, we love experimenting and merging different genres to create new, cool games. Our upcoming game’s announcement is pending, and we can’t wait to tell you more later this year!

OUR TEAM

Click on a team member to learn more.

Z Brewer

Writer

Patrick Casey

Team Analyst/Game Designer

Sam Donez

Associate 3D World Artist

Eric Euchler

Senior Tester

James Howell

Lead Writer

Marian Huber

3D Character Artist

Isabelle Kole

Branding Specialist

Marcus Lindblom

Production Manager

Jeff Meador

Lead Developer

Trent Moriarty

Composer

Jake Myler

Concept Artist

Shonté Murray-Daniels

Writer

Noelle

Composer
Jarrod Sherwin

Jarrod Sherwin

Associate Unity Developer

Rowan Sherwin

Concept Artist

Jarien Skywall

3D Character Artist

Elliott Stiles

Senior Animator & Rigger

Helmut Stark

Lead 3D Artist

Lauren Voorhees

Illustrator

Chris Wright

Founder/Creative Director

Will Wright

Writer

JOBS

Unity Developer (CONTRACT)

Role Qualifications: Strong level of understanding of C#, Unity, and game development process Solid knowledge of algorithms, data structures, design patterns, and 3D graphics pipeline Familiarity with Git Able to translate design into working features with minimal...

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