Poorly Timed Games

Senior Rigger/Animator (Contract)

Aug 27, 2020 | Jobs

Role Qualifications:

  • Resume & Demo reel required; should display strong rigging & animation skills for both humans and non-humanoids
  • Proven understanding of animating realistic human motion
  • Experience animating melee combat for gameplay (non-mocap)
  • Able to converse in English (typically via email & Slack)
  • Solid communicator
  • Strong knowledge of traditional animation principles
  • Position is Remote — must own software licenses & hardware needed to create art. *If not, please discuss upfront what software you would need.
  • Must be qualified to work as a contractor for a US-based company
  • At least five years experience (indie or AAA) in Rigging or Animation roles

Responsibilities:

  • Rig & animate humans and aliens for our sci-fi SRPG roguelite
  • Work with design & art team to ensure animations support the gameplay experience
  • Iterate with art & design team as needed to ensure animations fit with theme
  • Give feedback on production readiness of individual models (such as issues with topology or model construction)

Nice to have:

  • Experience with Unity
  • Passionate about video games and sci-fi

Pay & Time Expected:

3D Character Artist (Contract): $40/hr
Looking for between 25 – 35 hours per week.

To Apply:

Send Resume (PDF only, please!) AND Portfolio/links to careers@poorlytimedgames.com
Subject: Senior Rigger/Animator